|
|
|
| A : B :
C : D : E : F
: G : H : I
: J : K : L
: M : N : O
: P : Q : R
: S : T : U
: V : W : X
: Y : Z |
- Darts
The 'arrows' located between 12 and 16 feet beyond the foul line;
used for targeting. The ABC requires that each dart be no more
than 11/4' in width, 6' in length, and must be equidistant from
each other.
- Dead apple, dead ball
Ball that fades or deflects badly when it hits the pins; very
ineffective.
- Dead wood
Pins knocked down but remaining on the lane or in the gutter;
must be removed before continuing play.
- Deflection
The movement of the ball when it comes into contact with the pins
and angles away to one side or the other.
- Delivery
Preparation + Release + Follow-through
- Deuce
A 200 game or 200 average; see also 'par.'
- Dime store
The 5-10 split (5-7 is the 'Kresge'). (Woolworth)
- Dinner bucket
Four-pin diamond on sides or center of lane (2-4-5-8, 3-5-6-9,
or 1-2-3-5). (bucket)
- Dive
The action of a ball that hooks greatly at the last split second.
- Division boards
Where the pine and maple meet on a lane; see also 'break of the
boards.'
- D.O.A.
Dead on arrival'; a ball with no action or power on it often resulting
in a split.
- Dodo
A bowling ball over the legal weight or out of legal balance.
- Dots
Dots on the approach are used to set the bowler's feet at the
start of the approach. Dots on the lane can be used to put the
ball down on/toward or to swing thorough a visualized line between
the dots and the arrows.
- Dry, dry lanes
Lanes with very little oil applied to them.
- Double
Two strikes in a row; scores twenty plus the number of pins knocked
down on the next ball.
- Double pinochle
The 4-6-7-10 split. (big ears, big four, golden gate)
- Double wood
Two pins when one is directly behind the other; 1-5, 2-8, 3-9.
(barmaid, bicycle, double wood, oneinthedark, sleeper, tandem)
- Dovetails
Area of lane where maple and pine boards join. (break of the boards,
piano keys, splice)
- Drive
Another name for alley or lane. Also the revolving action of a
ball as it contacts the pins.
- Dummy
Score allowed for an absent member, usually the average minus
ten or a set score (for example, 140 for men and 120 for women);
considered a penalty. (blind)
- Dump the ball
Releasing the ball without bending the knee; may damage the lane.
- Dutch 200
A 200 game scored by alternating strikes and spares. (sandwich
game).
|
|
|

$28.99 - $38.95 |


$135.99 - $147.95 |


$128.99 - $139.99 |


$57.95 - $77.50 |


$131.99 - $143.99 |


$34.95 - $49.99 |
|
|