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- Call the numbers
Pins left standing are always announced in numerical sequence
(1267, not 1276).
- Carry
Ability of the ball to knock down the pins (as in 'carry more
pins').
- CC
A 200 game; stands for 'double century.'
- Channel
Depression approximately 9.5 inches wide to the right and the
left of the lane to guide the ball to the pit should it leave
the playing surface. (gutter)
- Charge
Term used by pros to described a sensational spurt of high scoring.
- Charts
Records kept by bowlers to remind them of which shot to play on
a given lane.
- Cheesy cakes
Lanes on which strikes come easy.
- Cherry
Chopping the front pin of a spare leave while a pin behind and/or
to the left or right remains standing. (chop)
- Chicken wing
When a bowler lets his elbow get away from his body during the
swing; generally considered an unacceptable style, but has been
used by bowlers with physical problems, notably Don Carter, although
he used a bent elbow on the backswing only. (flying elbow)
- Choke
1) Failure to accomplish objective because of nervousness or fright;
2) cutting arm swing short. (apple)
- Chop
Chopping the front pin of a spare leave while a pin behind and/or
to the left or right remains standing. (cherry)
- Christmas tree
The 3-7-10 or 2-7-10.
- Cincinnati
The 8-10 split.
- Classified
Leagues or tournaments with average limitations.
- Clean game
Strike or spare in each frame (i.e., no open frames).
- Clothesline
The 1-2-4-7 or 1-3-6-10.
- Clutch
Pressure situation.
- Come up
Hook into the pocket caused by spin on the axis.
- Conversion
Making' a spare; i.e., knocking down all the pins that remain
with a second ball. Usually used only when remarking on the conversion
of splits.
- Count
Number of pins knocked down on the first ball of each frame.
- Counting marks
In team competition, it is common to total the number of marks
per frame as the frame is completed. A spare or strike is one
mark; a double is two marks, a turkey is three. See also 'take
off a mark.'
- Cracked thumb
Actual cracks that appear on the calluses of a bowler¹s thumb.
- Cranker
Bowler who uses cranking motion (lift and turn) at the top of
the backswing to generate high speed and considerable hooking
action.
- Crawler
A strike produced by missing the head pin. Usually the 4, 2, and
1 fall slowly onto each other in that order (or 6, 3, 1) in domino
fashion.
- Creeper
Slow ball.
- Crooked arm
Hook ball bowler who tends to bend his elbow.
- Cross
Going to the left side for a right-hander and vice-versa for a
lefty. (Brooklyn)
- Crow hopper
Loose, claw-like grip on ball at release point.
- Curtain
Anchor man missing in final frame when a spare would have won
for his team.
- Curve
Ball that breaks from right to left (for right-handers) in a huge
arc (and vice-versa for lefties).
- Cushion
Padding at rear of pit to absorb shock of ball and pins.
- Cutter
Sharp-breaking hook which seems to slice the pins down.
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