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| A : B : C
: D : E : F
: G : H : I
: J : K : L
: M : N : O
: P : Q : R
: S : T : U
: V : W : X
: Y : Z |
- Absentee
See Blind
- Action
Motion of the pins caused by the bowler's technique; generally,
the combination of accuracy, rotation (also see), and other factors,
causing pin motion which is horizontal, rather than vertical,
since a horizontally spinning pin covers more of the lane.
- Address
Bowler's starting position. (stance)
- Alley
1) A group of lanes; 2) bowling establishment; 3) playing surface,usually
made of maple and pine boards; urethane lanes may soon outnumber
wood lanes.
- All the way
Finishing a game from any point with nothing but strikes.
- American Bowling Congress (ABC)
The world's largest sports organization and the official rule-making
body of tenpin bowling.
- Anchor
Last man to roll in team competition. Usually the best bowler;
i.e., the bowler most likely to get a strike in the "foundation
frame" (the ninth frame) and most likely to "strike out." The
term originated in 1913 when a bowler (Hans Arfsparger) for the
Anchor Brewing team in Milwaukee, Wisconsin, bowled in the fifth
position and struck out 94 times in succession.
- Angle
The direction the ball travels when going into the 1-3 pocket
(1-2 for lefties). Recent studies [see reference at end] have
shown an optimum angle of 4-6 degrees; less or more angle tends
to leave pins as the width of the pocket decreases.
- Apple
1) Bowling ball; 2) bowler who fails to come through in a clutch
situation. (choke)
- Approach
1) Part of the lane from the very back of the ball return area
to the foul line. Most approaches are 16' long; they are required
by the ABC to be at least 15'. (platform, runway) 2) Start of
the bowler¹s motion, ending with the start of the delivery, which
is when the ball begins its final swing forward to the release.
- Armswing
The arc of the bowling arm and hand from the first move toward
the line until the delivery of the ball over the line.
- Arrows
Aiming points embedded in the lane. These seven arrows (usually
red or black, but may be other colors) are used for targeting.
(darts)
- Automatic foul detector
Light beam at the foul line which sounds an alarm if the bowler's
foot crosses it. Penalty for doing so is loss of pins for that
ball; the bowler shoots at a new rack of ten pins (which counts
as a spare if all are knocked down). (foul, foul line) Automatic
Pinsetter First used in the 1940s, the original editions took
note of the pins left, swept the entire area, and reset the pins
for the spare. This invention is credited for the great bowling
boom of the 1950s; the inventad_bottom.txtor received $1 million
from AMF.
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